Bruno Peres Making games and providing knowledge. Brazilian, born Oct 9th, 2000.

Project Magi - and where to play my older projects

An opensource tech-demo, mixing Ghost Runner and Devil May Cry together in a fast paced, first person melee combat. Designed to test my skills as a game developer, specifically as Gameplay Engineer. Developed using the Unreal Engine 4.27, and it uses Blueprint and C++.

In the past I've made many Godot games, and one Unity game. I've published them all in my Itch.io page.

Contact information

Where can I learn Unreal?

Although it is difficult to find useful and reliable Unreal Engine content on Youtube, there are some channels and websites which produce amazing learning content. The Unreal channel itself is maybe the best place to learn the fundamentals.

I am only providing the best guides, since your game development journey will differ from mine.

Is life just work, eat, breed and then die by some disease?

Most people doesn't want to learn the truth. The few who do in fact want to, will completely refuse the truth if presented in front of their faces*. So, to filter those who "kinda want to know the truth" from the fewer who want the truth, I've hidden a link which leads to a Brazilian Youtube channel with the initials "D.P.". They teach everything: finances, geography, health... and many things I prefer to currently ommit.

* An example: "We become what we think about".

There is also Dr. Lair Ribeiro, maybe the best doctor of the 21th century. Although many of his teachings are considered polemic, it is way easier to believe than what "DP" teaches.

You also can contact me personally, either by email (dev.brunoperes@gmail.com) or by Discord (tldmbruno).

Q: "Why just Brazilian-portuguese content?" ; A: Because Brazil has the most abundant and diverse fauna and flora in the world - and some other reasons.

Tabletop RPGs: Play it properly

I've played Tabletop RPGs for nine years. My players and I consider myself an excelent Game Master. Here is the secret for great games (nine years of experience, condensed within an small article), you accepting the information or not:

  1. Ditch rule books
  2. The secret number
  3. Eliminate Shoeleather
  4. 1st Secret you should know
  5. 2nd Secret you should know
  6. 3rd Secret you should know

All your system needs are the following rules and NOTHING ELSE:

That's it. Classes, item lists, loot tables, spell lists, and everything else MUST BE KEPT AWAY from the game rules. They are bound to your game WORLD, not your game RULES. Do never confuse the two. I've seen too many great Game Masters waste their precious years on game rules because they made the mistake to merge game-world and game-rules together. I've also made that mistake in the past.